Any endpoints that took a SummonerName for a parameter now accepts just the riotId parameter. It attempts to match the identify to RiotID first, then RiotIDGameName, then SummonerName (to keep up backwards compatibility until eventually we can easily completely deprecate SummonerName). 무결성 문제를 해결하기 위한 이 모범 사례 프레임워크에 https://www.esgame-api.com/